Vanagandr
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Character Name— Vánagandr
Concept— Insanity Wolf
Lifepaths— Born to the Legion, Shadow-Chaser, Howling Beast, Black Destroyer, Ebon Tyrant
Age— 7

Stats

Wi Pe Ag Sp Po Fo
B5 B4(B6) B6 B6 B7 B6

Attributes

Hea Ref MW Ste Hes Res Cir Multi.
B6 B6 B12 B10 5 B0 B2 x8
PTGS Su: B4 Li: B7 Mi: B9 Se: B10 Tr: B11 Mo: B12

Skills— Command B5, Conspicuous B6, Howling B6, Intimidation B8(+2D with Aura of Terror), Mounted Combat, Orc-wise B5, Rider Training, Savage Attack B8, Skirmish Tactics, Sprint Training, Stealthy B8, Tracking B6

Beliefs

#1 I am outcast like my master, we'll return someday. When that happens there will be a reckoning in both our packs
#2 We are not Cowards! Merely unwilling to follow a human
#3 Hunting is beneath a warrior like me
#4 I am the best wolf, I deserve the best

Instincts

#1 Intimidate anyone who approaches master in a threatening manner
#2 Obey master's commands
#3 Attack anyone who holds eye contact except master
Gear— Plated Leather Chanfron, Spiked Leather Collar, Spiked Plated Leather Body Armor, Bladed Leather Grieves and Cuissarts
Property
Affiliations— 1D Red Talons Pack
Reputations— 1D Dominant of the Red Talons
RelationshipsTanit (Master) (Minor)
Spells or Rituals
Traits— [Dt] Crushing Jaws, [Dt] Deep Fur, [Dt] Great Lupine Form, [Dt] Lupine Intellect, [Dt] Long-Legged, [Dt] Wolf's Eyes, [Dt] Wolf's Snout, [Dt] Woodland Ear, [Char] Vile Language, [Char] Demented, [Dt] Submissive, [Dt] Howl of Doom, [Char] Intense Hatred, [Dt] Fearless, [Dt] Cold-Blooded, [C-O] Brutal, [Dt] Dominant, [Dt] Aura of Terror

Weapon Type I M S Add VA WS Strike Dist
Spiked Plated Leather Body Armor4 4 7 10 2 1 Fast Shortest
Paws 4 8 12 2 1 Slow Shortest
Crushing Jaws3 5 10 15 2 3 Fast Short

Weapon Notes
1 Two-handed, may not be used with a shield2 May Great Strike3 May Lock and Strike on the same action4 Spikes and studs make great handholds, too. Anyone attempting to Lock, Push or Throw a beast so adorned gains +1D advantage.
+1 VA included for Power > B7

Crushing Jaws:
Great Wolves have powerful jaws honed into deadly hunting weapons. Crushing Jaws count as :Pow +3, Add 2, VA 2, Short, Fast weapon. May Lock and Strike on the same action.

Deep Fur:
Heavy and thick fur protects Great Wolves against the col of their harsh environment. They can tolerate extremely cold temperatures, whereas extended time of hot weather tend to agitate them. This Trait allows the wolf to ignore penalties/tests relating cold weather. However, extended time in hot weather causes +1 Ob to all tests. The color a wolf's pelt can range from pure white, to pure black, to mottled gray, to brown, to sandy, and even to reddish and ochre.

Great Lupine Form:
Great wolves possess the basic form common to wolves. They have a rangy, muscular body set on high and powerful legs with large, well0padded feet. They have long snouts and massive, protruding jaws. Their fur is a crown of coarse guard hairs supported by a nigh-impermeable layer of soft under-fur. Their most prominent feature is, of course, their massive size. Great wolves stand three to five feet at the shoulder and can weigh 200-600 lbs.
Great Wolves have a maximum exponent of 6 for Agility (from their lack of hands), other stat maximums are 8.
Wolves Charge in Fight! with a +2D bonus rather than the standard +1D

Lupine Intellect:
Without a doubt, Great Wolves are intelligent creatures. The possess a personality and intellect equivalent to that of Men and Orcs. Never assume that just because he doesn't live in cities, write with a pen or eat with a knife, the wolf is a dumb brute. Far from it. In fact, many would attest to the fact that wolves possess a superior culture to that of Men! Even so, Great Wolves are not tool-using creatures. Though they understand a great many things, they generally don't use (or even need) tools to accomplish the tasks in their daily lives. Any wolf attempting to use tools like hammers, swords or scissors should suffer quadruple obstacle penalties.

Long-Legged:
Great Wolves have a Speed multiplier of x7

Wolf's Eyes: Though vision is not their strongest sense, wolves do possess the advantage of being able to see well in low light. Wolves reduce obstacle penalties for dim light, darkness and haze by one step.

Wolf's Snout:
Wolves have an exceptional sense of smell. Wolf's Snout grants +1D to Perception for assesses, and a +1D to Tracking and Hunting skill tests. This bonus is also added to Perception for determining Reflexes. This Trait counts as Observation when combined with Woodland Ear.

Woodland Ear:
Wolves have extraordinary hearing. The Woodland Ear allows wolves to discern different animal calls and add +1D to Perception tests for assesses, Tracking and Hunting. This bonus is also added to Perception for determining Reflexes. This Trait counts as Observation when combined with Wolf's Snout.

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