Character Name— Sulelimyavael
Concept— An elven bard who recently learned that she is descended from a Banshee.She is drawn to death and tragedy.
Lifepaths— Born Etharch, Student, Lead to Citadel, Song Singer, Bard, Lead to Wilderlands, Wanderer
Age— 217
Stats
Wi | Pe | Ag | Sp | Po | Fo |
B7 | B6 | B5 | B4 | B4 | B5 |
Attributes
Hea | Ref | MW | Ste | Hes | Res | Cir | Multi. | Grief |
B8 | B5 | B10 | B6 | 3 | B0 | B3 | x3.5 | B3 |
PTGS | Su: B3 | Li: B6 | Mi: B7 | Se: B8 | Tr: B9 | Mo: B10 |
Skills— Ages of the Etharch B3, Air of Gates B4, Bow B6, Elven Script B4, Foraging B6, Lament of Mourning B4, Lyre B3, Lyric of Healing B4, Sing B5, Song of Arbors B5, Song of Merriment B3, Song of Paths and Ways B3, Song of Soothing B5
Beliefs
#1 I cannot go home - I will be a target for the fae against my people.
#2 Even the most vile villain is redeemable - unless they are a fae. Fae are just evil.
#3 The world belongs to mortals - Men, elves, and dwarves. The giants and fae have no place here anymore.
Instincts
#1 Always take a different route to a destination.
#2 When approaching settlements, sheath weapons and appear non-threatening
#3 Always locate high ground when weapons are drawn.
Gear— Elven Bow, Elven Clothes, Elven Shoes, Reinforced Leather, Elven Rope, Hound, Fuckin' Knife
Property—
Affiliations—
Reputations— 1D Lost Daughter of the Faynsward
Relationships—
Spells or Rituals—
Traits— [Char] Born Under the Silver Stars, [Dt] Essence of the Earth, [Char] Fair and Statuesque, [Dt] First Born, [Dt] Grief, [Dt] Wail of Doom, [Dt] Etharchal, [C-O] Perfect Pitch, [Char] Pointed Ears
Weapon Type | I | M | S | Add | VA | WS | Strike Dist |
Bare Fisted | 2 | 4 | 6 | 2 | 0 | Fast | Shortest |
Fuckin' Knife | 3 | 5 | 7 | 1 | 0 | Fast | Shortest |
Ranged | I | M | S | DoF | VA | Reload and Acquire | Range Effects |
Elven Bow1 | 4 | 8 | 11 | 1-2 I, 3-4 M, 5-6 S | 2 | 6 | Optimal +1D to Positioning. Extreme +2D to Positioning, -1 to DoF, +1Ob to shooting tests . Max. Range 250 Paces |
Weapon Notes
Wail of Doom - Enemy makes a steel test +2D to intimidation test. Requires 2 actions to perform. Range is all audible.
1 Two-handed, may not be used with a shield2 May Great Strike