
*Image Temporary*
Character Name— Mychal Ellhorn
Concept— Mychal grew up in the heart of Engel's Roost, so when his father moved his mother and him out to the middle of nowhere Mychal was put out. After his little sister was born Mychal and his father grew even more distant. As soon as he was old enough Mychal left his home to return to the city and train for the job his father had abandoned years ago. He didn't even return when their mother died. When his father died Mychal was filled with such remorse that he swore he would act like a father to Hael, his sister. She was only 12 and needed someone to care for her. A few months later, he heard from an old comrade of his that the queen was growing more and more unstable. The next he heard of his friend was of his execution. Mychal packed up Hael and a few belongings and fled in the night. He put his strength to use as a pirate and is currently looking for a new crew to work with.
Lifepaths— Gifted Child, Lead to Noble Court, Page, Man-at-Arms, Lead to Outcast, Pirate
Age— 28
Stats
Wi | Pe | Ag | Sp | Po | Fo |
B4 | B3 | B4 | B5 | B4 | B4 |
Attributes
Hea | Ref | MW | Ste | Hes | Res | Cir | Multi. | Favour |
B5 | B4 | B10 | B5 | 5 | B1 | B2 | x3.5 | B4 |
PTGS | Su: B3 | Li: B5 | Mi: B7 | Se: B8 | Tr: B9 | Mo: B10 |
Skills— Armor Training, Crossbow B4, Enchanting B4, Etiquette B3, Intimidation B5, Knots B4, Mounted Combat Training, Pirate Cove-Wise B1, Read B1, Riding B2, Sorcery B4, Sword B4, Write B1
Beliefs
#1Taking care of Hael will allow me to atone for what I did to my family.
#2As much as I want to protect her, Hael needs to understand how the world works in order to survive.
#3There is no such thing as freedom. When we fly we can imagine it, but we are all held down by invisible bonds.
Instincts
#1Check to make sure Hael's necklace is still on every morning.
#2Give a hard glare (Intimidation) to anyone giving Hael a hard time.
#3Save sweets to share with Hael later.
Gear— Clothes, Sword, Crossbow, Enchanted Necklace
Property—
Affiliations—
Reputations—
Relationships—
Spells or Rituals—
Traits— [Char] Colorful, [Dt] Misunderstood, [Char] Problem With Authority, [Dt] Gifted, [Dt] Stoic
Melee | I | M | S | Add | VA | WS | Strike Dist |
Bare Fisted | 2 | 4 | 6 | 2 | 0 | Fast | Shortest |
Sword | 4 | 7 | 10 | 2 | 0 | Slow | Long |
Ranged | I | M | S | DoF | VA | Reload and Acquire | Range Effects |
Crossbow1 | 4 | 8 | 11 | 1-2 I, 3-4 M, 5-6 S | 2 | 17 | Optimal +2D to Positioning. Extreme +3D to Positioning, -1 to DoF, +1Ob to shooting tests . Max. Range 125 Paces |
Weapon Notes
1 Two-handed, may not be used with a shield2 May Great Strike