Kruga Mcgravelbeard

Player Name— Talon Olsen
Character Name— Kruga McGravelbeard
Concept— Dwarven Pirate.
Lifepaths— Born Clansman, Delver, Lead to Dwarven Host, Arbalester, Lead to Dwarven Outcast, Drunk, Adventurer
Age— 69

Stats

Wi Pe Ag Sp Po Fo
B4 B6 B6 B3 B3 B4

Attributes

Hea Ref MW Ste Hes Res Cir Multi. Greed
B6 B5 B10 B7 6 B0 B2 x3 B4
PTGS Su: B3 Li: B5 Mi: B7 Se: B8 Tr: B9 Mo: B10

Skills— Appraisal B3, Artillery Hand B3, Climbing B3, Crossbow B6 (+1D with Arbalest), Drunking B2, Knots B3, Navigation B5, Observation B5, Pilot B5, Seamanship B3, Stentorious Singing B2, Survival B2, Tunnel-Wise B3

Beliefs

#1 Responsibility sucks, keep it simple and get drunk.
#2 Feeding inconvenient people to the sea is the best way to remove them as an obstacle.
#3 I don't know why my people don't like the sea, the swaying steadies the drunken walking.
#4 I swore to myself that I'd risk everything to live life to it's fullest and take all I desire.

Instincts

#1 When weapons are drawn, draw crossbow.
#2 Always have a bit o' ale stored on your person for when a swig is needed.
#3 When people move close enough to hit you, move as soon as you can so they can't. Getting hit hurts.

Gear— Dwarven Arbalest, Dwarven-made Plated Mail, Clothes, Dwarven Finery, Keg o' Whiskey (5 flasks on person)
Property
Affiliations
Reputations
Relationships
Spells or Rituals
Traits— [Dt] Accustomed to the Dark, [Char] Bearded, [Dt] Greed, [Dt] Oathsworn, [Dt] Shaped from Earth and Stone, [Dt] Stout, [Dt] Tough, [Dt] Deep Sense, [Char] Squinty, [Dt] Drunk, [Dt] Adventurer, [C-O] Sense of Direction, [Char] Impulsive

Melee I M S Add VA WS Strike Dist
Bare Fisted 3 5 7 2 0 Fast Shortest
Ranged I M S DoF VA Reload and Acquire Range Effects
Dwarven Arbalest1 4 8 11 1-2 I, 3-4 M, 5-6 S 2 10 Optimal +2D to Positioning. Extreme +3D to Positioning, -1 to DoF, +1Ob to shooting tests . Max. Range 125 Paces
Dwarven Arbalest with Rocks1 3 6 9 1-4 I, 5 M, 6 S Range3 6 Optimal +1D to Positioning. Extreme +2D to Positioning, -1 to DoF, +1Ob to shooting tests . Max. Range 50 Paces

Weapon Notes
1 Two-handed, may not be used with a shield2 May Great Strike3 VA 4 for Too close to shoot, VA 3 for optimal, VA 1 for extreme

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